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Fix “UMC feature (experimental) disable while PTW is off” issue.Improve render pipeline to balance overall performance/CAC/quality, especially while there are multi-layers shown. Introduce the 2 stage pipeline in ATW.Support more Passthrough feature (WVR_ShowPassthroughOverlay, WVR_ShowPassthroughUnderlay) for generic apps.Add 2 new WVR event (WVR_EventType_RenderingToBePaused, WVR_EventType_RenderingToBeResumed) to notify the developer to handle or not in their game logic.
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#Unity custom mouse pointer android#